
Andrew Hamilton - Recreating Australia in UE4. Roman Voronin - Recreating the Witcher 3 in UE4. Vuk - Single Material Modular Kit Envrionment. Remy Vignaud - Tree Shrine in Unreal Engine 4. Kassondra Krahn - Medieval Pub Diorama in UE4. Maria - UNDERSTANDING EXTERIOR AND INTERIOR LIGHTING IN UNREAL ENGINE. Mike Gomez - Dance Hall Raytracing in UE4. Simon Madsen - Haunted Woods in Unreal Engine 4. Robert - IROH’S BOOKSTORE - CREATING AN ORGANIC FANTASY ENVIRONMENT WITH STORY AND CHARACTER. Glen Fox - Stylized Viking Environment in UE4. Joe Taylor - A Naughty Dog Inspired Environment in UE4. Sabrina - BREAKING INTO THE INDUSTRY AND CAROUSEL ENVIRONMENT BREAKDOWN. Ryan - SANDWICH AU FROMAGE ET À LA MAYONNAISE. Carlos - Somber Cavern in Unreal Engine 4. Silvia - PIT STOP - JOKER INSPIRED BATHROOM. Stefan - “WE’RE GOING IN!” - APARTMENT RAID IN UE4. Noah - MEGASCANS PINE FOREST IN UNREAL ENGINE. Yinuo - Serene Temple in Unreal Engine 4. 80’S VENDING MACHINE - CREATING A HIGHLY-DETAILED, LIFE-LIKE PROP.
RED HILLS - GRAND SPACE OPERA CHALLENGE. GUIDE TO GAME ART APPLICATIONS - KIERAN GOODSON - ARTSTATION LEARNING. Jasmin - HIPPOPURA SANCTUARY - STYLIZED ANCIENT RUIN IN UE4. ANSHAR STUDIOS - MAKING A CINEMATIC TRAILER IN UE4. JEssica Helgesson - Senior 3D Artist Q&A.
Chris Doretz - Principles Of Concept Design. Cyberpunk Challenge - Diving Into The Top 3 Environments.
The Endeavour - Harnessing The power Of Collaboration.